///* --*-c++-*-- */
///* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
// * Copyright 2008-2009 Pelican Ventures, Inc.
// * http://osgearth.org
// *
// * osgEarth is free software; you can redistribute it and/or modify
// * it under the terms of the GNU Lesser General Public License as published by
// * the Free Software Foundation; either version 2 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// * GNU Lesser General Public License for more details.
// *
// * You should have received a copy of the GNU Lesser General Public License
// * along with this program.  If not, see <http://www.gnu.org/licenses/>
// */
//
//#ifndef OSGEARTHSYMBOLOGY_GEOMETRY_INPUT_H
//#define OSGEARTHSYMBOLOGY_GEOMETRY_INPUT_H 1
//
//#include <VBF_3DMap/VBF_Symbology/Common>
//#include <VBF_3DMap/VBF_Symbology/Geometry.h>
//#include <VBF_3DMap/VBF_Symbology/Symbolizer>
//
//
//namespace osgEarth { namespace Symbology
//{
//    class OSGEARTHSYMBOLOGY_EXPORT GeometryContent : public Content<CVBF_Referenced>
//    {
//    public:
//
//        GeometryContent();
//
//        const GeometryList& getGeometryList() const { return _geometryList; }
//        GeometryList& getGeometryList() { return _geometryList; }
//
//    protected:
//        GeometryList _geometryList;
//    };
//
//}}
//#endif
